Scalar + &array and &array + scalar performance improvements#890
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Scalar + &array and &array + scalar performance improvements#890
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* The new implementation avoids cloning the elements twice, and it avoids iterating over the elements twice. (The old implementation called `.to_owned()` followed by the arithmetic operation, while the new implementation clones the elements and performs the arithmetic operation in the same iteration.) On my machine, this change improves the performance for both contiguous and discontiguous arrays. (`scalar_add_1/2` go from ~530 ns/iter to ~380 ns/iter, and `scalar_add_strided_1/2` go from ~1540 ns/iter to ~1420 ns/iter.) (Other changes to impl applicability removed from this commit.) Co-authored-by: bluss <bluss@users.noreply.github.com>
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This incorporates the benchmark and performance improvements from #782 by @jturner314, without
the applicable types changes (since they run into some rustc bugs at the moment). Jim Turner is
the author of this, I've only edited the commits to the changes we can integrate now.
@jturner314 writes:
avoids iterating over the elements twice. (The old implementation
called
.to_owned()followed by the arithmetic operation, while thenew implementation clones the elements and performs the arithmetic
operation in the same iteration.)
On my machine, this change improves the performance for both
contiguous and discontiguous arrays. (
scalar_add_1/2go from ~530ns/iter to ~380 ns/iter, and
scalar_add_strided_1/2go from ~1540ns/iter to ~1420 ns/iter.)