Aether is a research project exploring the intersection of Digital Signal Processing (DSP) and Machine Learning. It uses a Parametric Variational Autoencoder (VAE) to learn a latent representation of audio impulse responses, decoding them into parameters for a chain of Parallel Bandpass Filters.
This allows for:
- Neural Filter Morphing: Smoothly interpolating between different acoustic spaces (reverbs, cabinets, bodies).
- Dynamic Modulation: Modulating the filter characteristics in real-time based on input dynamics (RMS).
- Non-Linear Sound Design: Applying tube-like saturation and drive to the filter network.
Full documentation is available in the docs/ directory:
- 📚 Data & Visualization: How to prepare and view your dataset.
- 🧠 Models (VAE): Deep dive into the Encoder/Decoder architecture.
- 🏋️ Training: Training loop, loss functions, and optimization.
- 🎛️ DSP & Simulation: The core simulation engine, filters, and modulation.
Requires Python 3.10+ and a CUDA-capable GPU (optional but recommended for training).
# Install dependencies
uv sync
# OR
pip install -r requirements.txt1. Visualize Data Generate an interactive HTML report of your impulse response dataset.
uv run python -m aether.data.visualize --data_dir data/EchoThief
# Opens visualizations/index.html2. Train Model Train the VAE on your dataset.
uv run python -m aether.training.train --data_dir data/EchoThief --epochs 1003. Simulate (Inference) Process an audio file through the learned filter bank.
# Basic Simulation
uv run python -m aether.simulation.simulate --input data/Guitar/riff.mp3 --output output.wav
# With Honey DSP (Tube Saturation + Vactrol Smoothing)
uv run python -m aether.simulation.simulate \
--input data/Guitar/riff.mp3 \
--output output_honey.wav \
--mode spiral \
--honey \
--warmth 0.6 \
--stickiness 0.4
# Interactive Web UI
uv run python -m aether.simulation.app --model checkpoints/model.msgpack
# Now features:
# - Tube Saturation Warmth
# - Vactrol Stickiness + LFO Modulation
# - Global Bypass Switch
- JAX/Flax Implementation: High-performance differentiable DSP.
- Parallel Bandpass Topology: 5+ resonant filters morphing in parallel.
- Differentiable Biquads: Loss function gradients flow through the DSP transfer functions.
- Honey DSP: Organic post-processing with Tube Saturation and Vactrol Smoothing.
- Interactive Visualization: Web-based reports for IR analysis.
The interactions between the 4 latent dimensions and the filter bank are complex. Below is a visualization of how sweeping each dimension (z0-z3) affects the frequency response of the 32-band filter bank:
This project is licensed under the MIT License - see the LICENSE file for details.
- Robert Jones - rljonesiii
If you use this library in your research, please cite:
@misc{jones2026aether,
author = {Robert Jones},
title = {Aether: DSP VAE for Guitar Effects},
year = {2026},
publisher = {GitHub},
journal = {GitHub repository},
howpublished = {\url{https://github.com/rljonesiii/aether}}
}