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Qt Quick And Custom Components

This is the repo for the Qt Quick and Custom Components course on Qt Academy.

Getting Started

The files provided are the demo apps created during the course. They provide a reference for the workflows covered in the course section.

Instructions

To get started with this project, you will need to have Qt installed from the qt.io website. We Recommend using the QtCreator IDE in order to follow along with the content in the videos.

QtQuickAndCustomComponents_Section2: Example to demonstrate common Qt Quick object Types (Window, Item, Rectangle, Text and Image). Tested with Qt 6.7.2 macOS & 6.8.1 MinGw 64-Bit on Windows 10

QtQuickAndCustomComponents_Section3: Example to demonstrate interactions within QML types (mouse interaction, keyboard interaction, touch interaction, input handlers). Tested with Qt 6.7.2 macOS & 6.8.1 MinGw 64-Bit on Windows 10

QtQuickAndCustomComponents_Section4: Example to demonstrate defining custom QML types. Tested with Qt 6.7.2 macOS & 6.8.1 MinGw 64-Bit on Windows 10

Resources

If you need additional help, the following resources may be helpful:

Licensing Information

Copyright (C) 2026 Qt Group.
SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
Qt and respective logos are trademarks of The Qt Group.

This is a Qt Quick and Custom Components learning project for demonstrating how to use Qt Quick and create custom components in a Qt based application.

Terms and Conditions

If you, your employer, or the legal entity you act on behalf of hold commercial license(s) with a Qt Group entity, this software package constitutes Pre-Release Code under the Qt License/Frame Agreement governing those licenses, and that agreement's terms and conditions govern your access and use of this software package.

This software package may provide links or access to third party libraries or code (collectively "Third-Party Software") to implement various functions. Use or distribution of Third-Party Software is discretionary and in all respects subject to applicable license terms of applicable third-party right holders.

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