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minima-glsl

Minimal GLSL Playground for macOS, written in Pure C

Get Started

$ make && ./main

On Mac, sometimes we want a simple graphical application on the command-line, though building it with Xcode is a bit overkill. "Cocoa" is the de-facto standard framework to build a GUI application, but also it has a large amount of linkage and runtime overhead to provide convenience. With this small set of 400~ lines of C code, you don't need neither Xcode nor Cocoa Framework for building.

Features

  • Enables OpenGL3 shader programming without Xcode or Cocoa
  • Supports realtime-rendering
  • Supports transparent window background
  • Blazing fast application startup

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Minimal GLSL Playground for macOS

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