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jihun-moon/README.md

문지훈 · Jihun Moon

Designing and shipping production-grade AI / data systems — model, service, pipeline, infra.


About

End-to-end builder. I take ML/data products from a notebook prototype to a deployed, observable service — covering model training, inference serving, ingest pipelines, CI/CD, and monitoring.

Currently building CHRONO, a retail-facing quantitative trading platform that aims to bring hedge-fund-grade analytics within reach: a Transformer-based regime forecaster, a 22-signal alpha library, and a Markowitz + VaR risk engine — all wrapped in a real-time, observable stack.

What I optimize for: production reliability · data correctness · observable systems · honest metrics over flashy demos.


Featured Work

Project Stack Highlights
CHRONO  private FastAPI · Next.js 16 · PostgreSQL / TimescaleDB · ONNX Runtime · Docker · GitHub Actions Transformer v2.3 (56.9% OOS) · 22 alpha signals · 9-state regime detector · shock detector · self-correction loop · real-time WS ticks
PII-Guardian  private Python · HyperCLOVA · NCP · Streamlit · CI/CD LLM-driven PII leak detection deployed on Naver Cloud — full pipeline from log ingest → model inference → alerting
im-bank-n8n-agent n8n · Node.js · Upstage Solar AI Real-time security log analyzer & auto-learning agent for IM Bank — workflow-driven LLM ops
Lecture-Summarizer-AI  private Python · OpenAI Whisper · Streamlit LMS 강의 실시간 녹음 + Whisper STT + LLM 요약 파이프라인
opengl-earthquake-simulation C++ · OpenGL 3D 지진 대피 교육 시뮬레이터 — 인터랙티브 카메라 + 시네마틱 가이드 뷰
battle-rogue Unreal Engine 5 · Blueprints · Dedicated Server 1:1 온라인 대전 격투 게임 — UE5 데디케이티드 서버

Tech I Use Daily

Languages
Backend / Data
ML / Inference
Frontend
Infra / DevOps
Observability

Engineering Principles

  • Boundaries over abstractions — validate at I/O edges, trust the core. Don't add error handling for things that can't happen.
  • Reproducibility first — every model, every dataset, every deploy is versioned and traceable.
  • Observability before scale — no logs / metrics / traces, no production.
  • Automate the boring guardrails — pre-commit hooks, CI gates, security scans, dependency review.
  • Honest metrics > pretty demos — OOS over IS, ablations over cherry-picked screenshots.

GitHub Stats

GitHub Streak

GitHub Trophies

Activity graph


Contribution Snake

snake animation


대구대학교 컴퓨터소프트웨어 · ML / Data Systems · Daegu, South Korea
README · stats · snake animation are auto-refreshed daily via GitHub Actions.

Pinned Loading

  1. battle-rogue battle-rogue Public

    1v1 online fighting game built with Unreal Engine 5, Blueprints, and a Dedicated Server architecture.

    HTML 1

  2. mobile-doctor-app mobile-doctor-app Public

    Personalized medical info Android app — location-based hospital search & medical history management. Java + Android Studio.

    Java 1

  3. opengl-earthquake-simulation opengl-earthquake-simulation Public

    3D earthquake evacuation training simulator built with C++ & OpenGL — interactive camera + cinematic guide view.

    C++ 1

  4. Edu-Bridge-Library Edu-Bridge-Library Public

    Library Data Utilization Contest 2025 — proposal: link elementary curriculum with library data for tailored book recommendations.

    Jupyter Notebook 1

  5. daegu-univ-cs daegu-univ-cs Public

    4-year archive of computer software coursework at Daegu University — assignments, labs, and projects.

    Jupyter Notebook 1

  6. coding-test-practice coding-test-practice Public

    Algorithm & coding-test problem solving log — daily practice for technical interviews.

    1