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Pinned Loading

  1. PathTracer_CUDA_Interactive PathTracer_CUDA_Interactive Public

    A real-time GPU Path Tracer in CUDA C++, featuring BVH acceleration, global illumination, and progressive rendering in an interactive OpenGL display.

    C++

  2. Cloth_Simulation_WebGPU Cloth_Simulation_WebGPU Public

    A browser-based, real-time WebGPU cloth simulation using adjustable triangle resolution, mass, gravity, springs, damping, wind, and camera controls.

    TypeScript

  3. GBC_RayTracer GBC_RayTracer Public

    A minimal Game Boy Color homebrew ROM that renders a raytraced scene.

    C

  4. PBR PBR Public

    A Physically Based Renderer: Course Project of UCSD CSE 168

    Makefile

  5. Animation_with_DynamicCubemap Animation_with_DynamicCubemap Public

    Character animation with skeleton loading, skinning, and keyframe animation. Also, dynamic cubemaps for real-time reflections, and basic PBR materials using OpenGL and GLSL.

    C++