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[FLEXSIM-6721] Fix Path Point Table Values Updating#21

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kavika-faleumu wants to merge 1 commit intorelease/26.0from
faleumk/fix-point-table-editing
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[FLEXSIM-6721] Fix Path Point Table Values Updating#21
kavika-faleumu wants to merge 1 commit intorelease/26.0from
faleumk/fix-point-table-editing

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@kavika-faleumu kavika-faleumu commented Apr 20, 2026

  • There were several keys not being identified when navigating the points table. They were specifically: Tab, Left, Up, Right, and Down. I added them as things to check.
  • Also added OnKillFocus so if a user clicks out of the table, the cell gets applied.
  • Updated VK_RETURN to be in hexidecimal (similar to pattern in other places throughout the code).
  • This is in relation to a PR in the FlexSim repo.

* There were several keys not being identified when navigating the points table.
They were specifically: Tab, Left, Up, Right, and Down. I added them as things
to check.
* Also added OnKillFocus so if a user clicks out of the table, the cell gets applied.
* Updated VK_RETURN to be in hexidecimal (similar to pattern in other places
throughout the code).
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