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CI と .NET 10 ビルドを更新#3

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esnya wants to merge 6 commits intomasterfrom
codex/modernize-ci-and-net10
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CI と .NET 10 ビルドを更新#3
esnya wants to merge 6 commits intomasterfrom
codex/modernize-ci-and-net10

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@esnya esnya commented Apr 21, 2026

概要

  • ci.yml を現行の build/test/release 形に更新
  • mod 本体と test project を .NET 10 に更新

ローカル検証

  • dotnet restore .\WhileLoopTimeout.sln -p:ResonitePath="C:\Program Files (x86)\Steam\steamapps\common\Resonite\"
  • dotnet test .\WhileLoopTimeout.sln -c Release --no-restore -p:ResonitePath="C:\Program Files (x86)\Steam\steamapps\common\Resonite\"

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💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: 387f266a47

ℹ️ About Codex in GitHub

Your team has set up Codex to review pull requests in this repo. Reviews are triggered when you

  • Open a pull request for review
  • Mark a draft as ready
  • Comment "@codex review".

If Codex has suggestions, it will comment; otherwise it will react with 👍.

Codex can also answer questions or update the PR. Try commenting "@codex address that feedback".

Comment thread .github/workflows/ci.yml
Comment thread .github/workflows/ci.yml
run: dotnet format WhileLoopTimeout.sln --verify-no-changes

build:
if: github.event_name != 'pull_request'
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P2 Badge Re-enable build and test on pull_request events

The new job guard if: github.event_name != 'pull_request' means PR workflows now skip the entire build/test pipeline and only run formatting. In the current workflow this removes compile and test validation for all pull requests, so regressions can merge undetected until after landing on master.

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💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: c090f3e8ac

ℹ️ About Codex in GitHub

Your team has set up Codex to review pull requests in this repo. Reviews are triggered when you

  • Open a pull request for review
  • Mark a draft as ready
  • Comment "@codex review".

If Codex has suggestions, it will comment; otherwise it will react with 👍.

Codex can also answer questions or update the PR. Try commenting "@codex address that feedback".

Comment thread .github/workflows/ci.yml Outdated
set -euo pipefail
steamcmd \
'+@sSteamCmdForcePlatformType windows' \
'+force_install_dir "${RESONITE_INSTALL_DIR}"' \
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P2 Badge Remove single quotes from force_install_dir argument

In pull_request runs, this command passes +force_install_dir "${RESONITE_INSTALL_DIR}" inside single quotes, so Bash does not expand ${RESONITE_INSTALL_DIR} before invoking SteamCMD. That makes SteamCMD use a literal placeholder path instead of ${{ github.workspace }}/.resonite, which means FrooxEngine.dll is not placed where the build expects it and PR builds silently switch to the Resonite.GameLibs fallback rather than validating against downloaded Resonite assemblies.

Useful? React with 👍 / 👎.

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