This repository contains all official avatar style definitions for
DiceBear. An avatar style definition is a JSON file
that describes how to create an avatar. It contains all necessary information
like available elements and colors. The JSON files are ideal for creating
avatars in different programming languages with the corresponding DiceBear
wrapper. The JSON schema for the avatar style definitions can be found in the
@dicebear/schema package.
Most of the JSON files were created using the
DiceBear Exporter
for Figma. The used Figma files are linked in the figma folder. Files created
with this plugin are marked accordingly and should not be adjusted manually, but
exported again with the Figma plugin.
JavaScript
npm install @dicebear/stylesimport adventurer from '@dicebear/styles/adventurer.json' with { type: 'json' };
import lorelei from '@dicebear/styles/lorelei.json' with { type: 'json' };PHP
composer require dicebear/styles$basePath = \Composer\InstalledVersions::getInstallPath('dicebear/styles');
$adventurer = json_decode(file_get_contents($basePath . '/src/adventurer.json'), true);
$lorelei = json_decode(file_get_contents($basePath . '/src/lorelei.json'), true);Python
pip install dicebear-stylesimport json
from importlib.resources import files
adventurer = json.loads(files('dicebear_styles').joinpath('adventurer.json').read_text('utf-8'))
lorelei = json.loads(files('dicebear_styles').joinpath('lorelei.json').read_text('utf-8'))Rust
Each style is gated behind a feature of the same name, so a binary only embeds the
styles it opts into (use the all feature to pull in every style):
cargo add dicebear-styles --features adventurer,loreleiThe enabled styles are embedded at compile time and exposed as raw JSON
(&'static str). Parse them with serde_json:
use dicebear_styles::{ADVENTURER, LORELEI};
let adventurer: serde_json::Value = serde_json::from_str(ADVENTURER)?;
let lorelei: serde_json::Value = serde_json::from_str(LORELEI)?;
// Or look one up by name at runtime (None if unknown or its feature is off):
let style = dicebear_styles::get("adventurer");
// all() lists every style compiled into this build.
let all = dicebear_styles::all();Go
go get github.com/dicebear/styles/v10Every style is embedded at compile time and exposed as raw JSON (string) — both
as an exported variable and by name via Get. Parse it with encoding/json:
import (
"encoding/json"
styles "github.com/dicebear/styles/v10"
)
var adventurer map[string]any
_ = json.Unmarshal([]byte(styles.Adventurer), &adventurer)
// Or look one up by name (ok is false if the style is unknown):
raw, ok := styles.Get("lorelei")
// All() lists every embedded style.
all := styles.All()See CONTRIBUTING.md for local development, testing, and the release process.
The avatar styles are licensed under different licenses. More information can be found in the file LICENSE.md or in the definition files themselves.
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