Workaround IL2CPP missing support for Console.CancelKeyPress#5
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Frooxius merged 1 commit intoYellow-Dog-Man:mainfrom Apr 22, 2026
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Huh. I didn't actually know the library is hooking into this in the first place.
This looks ok! Good on making the Exception type scoped too!
Thank you!
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This gets the IL2CPP renderer a little further into initialization.
When setting up a queue, Interprocess will setup an event handler with the console's ^C handler to shutdown cleanly when the process is exited via the console.
This ends up calling a method in Mono named
WindowsConsole::DoWindowsConsoleCancelEventwhich is missing aMonoPInvokeCallbackattribute, which is required for managed methods under IL2CPP. This ends up throwing aNotSupportedException:We can't modify Mono here easily, so to fix, just catch and ignore that particular exception.
Related to Yellow-Dog-Man/Renderite.Unity.Renderer#2