I’m not a professional programmer. I’m a cook, but also a lifelong geek and gamer.
I usually have too many ideas in my head. When I can, I try to turn some of them into something real and share them for free. Most of my projects start as solutions to problems I actually have, and that is exactly why they can sometimes be useful to other people too.
I don’t build things just to have a portfolio. I build when an idea feels real, when it solves something for me, and when it seems worth shaping into something other people can try, inspect, or reuse.
- ideas shaped into usable things
- practical systems for real problems
- experiments that try to become tools
- projects made first for my own needs, then shared for others
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A.D.A.M. - Adaptive Depth and Mode
Spec-first protocol for deterministic depth control and bounded epistemic output in AI chat. -
PA-PVP
AI-native decision protocol built for forced verdicts, executable steps, probes, and debt under uncertainty.
Because if something solved a real problem for me, there is a good chance it can help someone else too.
Some projects are rough. Some are weird. Some are more serious than they look at first glance.
But they are real, and they come from use, not from posing.