Fixed Model.hpp to use ModelSkeleton struct [#376]#377
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execphantasmagoria wants to merge 8 commits intoRobLoach:masterfrom
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Fixed Model.hpp to use ModelSkeleton struct [#376]#377execphantasmagoria wants to merge 8 commits intoRobLoach:masterfrom
execphantasmagoria wants to merge 8 commits intoRobLoach:masterfrom
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…odelSkeleton struct in raylib v6
RobLoach
approved these changes
Mar 1, 2026
…) with correct datatype
…del, added currentPose
… keyframePoses. Removed redundant BoneInfo.
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Yes. I will send another PR with more complete commits though that fixes all the API change and has no build failure. |
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The earlier code references bones, boneCount and bindPose directly, which is no longer possible due to them being stored inside the ModelSkeleton struct. This PR fixes the access to these variables.