A text-based adventure/simulation game based on Charles Stross's science fiction novel "Accelerando", focusing on the themes from the "Lobsters" chapter.
Play as a meme-broker navigating the technological singularity in the early 21st century. Make decisions about AI rights, patent liberation, and digital consciousness while managing your reputation in an agalmic (post-scarcity) economy.
python3 accelerando_game.py- Python 3.7 or higher
- No external dependencies required
- Technological Singularity - Navigate rapid technological acceleration
- Agalmic Economics - Reputation-based economy vs traditional wealth
- AI Rights - Decide the fate of uploaded consciousness and digital entities
- Innovation vs Consequences - Balance progress with ethical implications
- Make choices that affect your reputation, resources, and the path to singularity
- Manage relationships with AIs, uploaded entities, and human factions
- Balance idealistic goals with practical constraints
- Navigate ethical dilemmas about consciousness and personhood
- Reputation - Your primary currency in the agalmic economy
- Ideas - Generate and share to gain reputation
- Bandwidth - Needed for digital entity interactions
- Influence - Used to affect policy and legal decisions
- Reach the Singularity with high reputation (50+)
- Successfully help 10+ digital entities with 75+ reputation
- Transform society toward post-scarcity ideals
- Reputation drops to zero (discredited)
- 10+ "dead kittens" (negative consequences accumulate)
- Bandwidth depleted (disconnected from the network)
- Dynamic Events - Multiple event types based on the novel
- Save/Load System - Continue your journey across sessions
- Relationship System - Navigate complex relationships (Pamela, Aineko, etc.)
- Reputation Economy - Choose between traditional wealth and agalmic ideals
- Ethical Dilemmas - Your choices have real consequences
See GAME_DESIGN.md for detailed design documentation.
Based on "Accelerando" by Charles Stross, particularly the "Lobsters" chapter.
- Novel available at: https://www.antipope.org/charlie/blog-static/fiction/accelerando/accelerando.html
This is a fan game based on Charles Stross's novel "Accelerando", which is available under a Creative Commons license.
- Original Novel: Charles Stross
- Game Design & Implementation: Fan project