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FRLG starter reset#1092

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kichithewolf wants to merge 7 commits intoPokemonAutomation:mainfrom
kichithewolf:FRLG-test
Open

FRLG starter reset#1092
kichithewolf wants to merge 7 commits intoPokemonAutomation:mainfrom
kichithewolf:FRLG-test

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@kichithewolf
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@kichithewolf kichithewolf commented Feb 20, 2026

  • add FRLG panels for new game
  • copied over the usual audio test program, it currently uses the RSE shiny sound. I think it's the same sound in both RSE and FRLG? audio detection unused atm, need a save with access to the legendaries
  • some basic detectors for dialog, open start menu, and shiny symbol
  • starter reset program to test the above

might need to extend ENTER_GAME_MASH0 in the future to account for the "Previously on..." screens, I only have a save at the start of the game to test with so it doesn't have all 4 resume events.

demo (no shiny): https://youtu.be/nD58rYZyZ8Y

for future reference in case I got the display wrong and need to shift the boxes and/or someone wants to get it working on GameCube:
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