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Add Japanese localization entries for forms and abilities from the latest games#1493

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Naramsim merged 7 commits intoPokeAPI:masterfrom
nikollson:fix/japanese-localization-gaps
Apr 22, 2026
Merged

Add Japanese localization entries for forms and abilities from the latest games#1493
Naramsim merged 7 commits intoPokeAPI:masterfrom
nikollson:fix/japanese-localization-gaps

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Change description

Add Japanese localization entries for Pokemon forms and abilities from the latest games.

This PR includes:

  • Japanese ja / ja-hrkt form names for selected Mega and Gigantamax forms
    • Gigantamax Form / キョダイマックスのすがた
    • Mega Clefable / メガピクシー
  • Japanese ability names for newer abilities
    • Supersweet Syrup / かんろなミツ
    • Mega Sol / メガソーラー
  • Japanese ability flavor text entries for abilities that already have Japanese names
    • When the Pokémon takes damage from a move, it burns the attacker. / 技のダメージを受けると 相手をやけど状態にする。

The Japanese entries in this PR were checked against in-game text from Pokemon Scarlet/Violet and Pokemon Champions, as well as official Pokedex pages, for example:

How to test:

  • Run make build-db
  • Run make test
  • Start the local server with make serve
  • Verify affected endpoints such as:
    • /api/v2/pokemon-form/<form>/
    • /api/v2/ability/<ability>/

AI coding assistance disclosure

I used AI coding assistance to help create small helper scripts for inspecting the repository data, listing Japanese localization entries that were not yet covered for newer game content.

I manually reviewed and edited the final data changes myself, then verified the results locally with:

  • make build-db
  • make test
  • direct checks against affected API endpoints

Contributor check list

  • I have written a description of the contribution and explained its motivation.
  • I have written tests for my code changes (if applicable).
  • I have read and understood the AI Assisted Contribution guidelines.
  • I will own this change in production, and I am prepared to fix any bugs caused by my code change.

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@Naramsim Naramsim left a comment

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Everything seems fine apart from the comment I left. I don't know if we should only use hiragana/katakana for that language id or maybe remove the entries for the language id 1.

Comment thread data/v2/csv/ability_flavor_text.csv Outdated
267,20,12,"兼备蕾冠王的紧张感和
灵幽马的漆黑嘶鸣这两种特性。"
267,25,9,This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.
268,25,1,"相手に 触られると
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Hi, language 1 should be japanese hiragana/katakana only. Maybe these newer games use always kanjis?

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Thanks for pointing that out.

In Sword/Shield, the in-game language selection allowed two Japanese display options.

Available:

  • kana-only Japanese text (ja-hrkt)
  • standard Japanese text with kanji (ja)
スクリーンショット 2026-04-21 17 54 12

From Scarlet/Violet onward, the in-game language selection allows only one Japanese display option.

Available:

  • standard Japanese text with kanji (ja)

Not available:

  • kana-only Japanese text (ja-hrkt)
スクリーンショット 2026-04-21 17 55 26

Because of that, my understanding is that the Scarlet/Violet ja-hrkt entries already present in PokeAPI were normalized manually into kana-only Japanese text.

For the data added in this PR, it may be more natural to do the same and rewrite the new ja-hrkt entries manually into kana-only text. Would that be okay?

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Either that or omit the data

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OK, I updated the PR so it no longer adds ja-hrkt(1) entries. I expect consumers of newer game data will use ja (11) instead.

@Naramsim Naramsim merged commit dc9389a into PokeAPI:master Apr 22, 2026
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A PokeAPI/api-data refresh has started. In ~45 minutes the staging branch of PokeAPI/api-data will be pushed with the new generated data.

The staging branch will be deployed in our staging environment and the entire API will be ready to review.

A Pull Request (master<-staging) will be also created at PokeAPI/api-data and assigned to the PokeAPI Core team to be reviewed. If approved and merged new data will soon be available worldwide at pokeapi.co.

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The updater script has finished its job and has now opened a Pull Request towards PokeAPI/api-data with the updated data.

The Pull Request can be seen deployed in our staging environment when CircleCI deploy will be finished (check the start time of the last build).

Naramsim added a commit to PokeAPI/api-data that referenced this pull request Apr 22, 2026
* chore: store hash and deploy_date into a circleci context

* [Updater Bot] Regenerate data from PokeAPI/pokeapi#1493

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Co-authored-by: Naramsim <igougi.ui@gmail.com>
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3 participants