I build systems for games and multiplayer environments.
Most of my work is around Minecraft and Hytale, where I focus on backend logic, cross-server communication, and features that need to work reliably across multiple servers.
I enjoy working on problems that only appear at scale, where systems need to stay consistent, fast, and predictable.
I’m a curious, focused, and ambitious person. I like understanding how things work, both systems and people.
There’s a good chance you’ve used a mod I made or watched a series I worked on with your favorite streamer or YouTuber.
- Multiplayer systems and backend logic
- Cross-server communication and synchronization
- Game features used by active communities
- Systems that need to work under real load
Java, C, C++
IntelliJ IDEA, VSCode
I’m building LynnWorks, focused on software development, consulting, and systems for creators. At the same time, I work on freelance projects related to games and online communities.
- Grow LynnWorks into something solid
- Work on systems that reach millions of players
- Keep building alongside people who care about what they do


