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CosmoCortney/README.md

Hi there

Introduction

My name is Sophie but I'm also known as Lawn M𝑒ower (formerly CosmoCortney).
I started hacking games in late 2009 when I got my Action Replay for the GameCube. By modifying offsets and pointer paths of cheat codes I was able to create new ones. A year later I got my USB Gecko to scan and edit the RAM of GameCube and Wii games in real-time to by using a remote debugger. In 2015 I wanted to edit some assembly code of F-Zero GX for more advanced hacks and got into Programming this way! Languages like JavaScript, C++, C# followed the years after.
After my apprenticeship I worked as a mobile game dev. Currently I'm focused on creating game hacking tools and stuff that makes my life easier.
This account covers all my game hacking-related stuff. Below you can find my alt account related to the RetroFuturaGUI framework!

Skills

Programming Languages

cpp
cs
js
lua
glsl
ppc
x86

Pinned Loading

  1. MungPlex MungPlex Public

    A game hacking, cheating, and enhancement tool for multiple emulators, consoles, and PC games

    C++ 37 6

  2. RetroFuturaGUI/RetroFuturaGUI RetroFuturaGUI/RetroFuturaGUI Public

    A cross-platform, signal-slot-based GUI Framework written in C++ that can also be compile to dynamic libraries for use with other languages

    C++

  3. HexLoom HexLoom Public

    A new concept of a hex editor designed for flexibility and error prevention. It keeps your original data intact while applying all changes through a dynamic table. A dual-view interface lets you co…

    C#

  4. MorphText MorphText Public

    A class to process different kinds of character encodings appearing in video games and more

    C++

  5. Line__Crypt Line__Crypt Public

    A small tool to decrypt F-Zero GX's line__.bin to an .lz archive and vice versa.

    C++ 2

  6. MemoryCompare MemoryCompare Public

    A library for comparing memory dumps

    C++