Add generation phase after Tile placement phase. Decoration phase is for placing objects (gameplay and decoration) inside rooms and hallways created during the earlier grid-building and tile-placement phases.
Consists of three generation hooks: selecting the prefab (tile) to work in, selecting the doodad to place, and selecting a position (and rotation) in the prefab to place the doodad (and placing it there).
New files:
IPrefabSelector
IDoodadSelector
IOrientationSelector
Add generation phase after Tile placement phase. Decoration phase is for placing objects (gameplay and decoration) inside rooms and hallways created during the earlier grid-building and tile-placement phases.
Consists of three generation hooks: selecting the prefab (tile) to work in, selecting the doodad to place, and selecting a position (and rotation) in the prefab to place the doodad (and placing it there).
New files:
IPrefabSelectorIDoodadSelectorIOrientationSelector