From 8187ab5ec9d8a872222180668bdb25c6c8678120 Mon Sep 17 00:00:00 2001 From: Nathan Hyde Date: Tue, 13 May 2014 13:27:11 -0700 Subject: [PATCH] Resolve ambiguity between UnityEngine and AwesomiumMono RenderEngine in WebTexture.cs --- WebTexture.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/WebTexture.cs b/WebTexture.cs index e201dff..e4a631a 100644 --- a/WebTexture.cs +++ b/WebTexture.cs @@ -223,7 +223,7 @@ private void Update() if (webView.IsDirty) { - RenderBuffer rBuffer = webView.Render(); + AwesomiumMono.RenderBuffer rBuffer = webView.Render(); if (rBuffer != null) {