Tracking issue for the status of the port for every code project in this repository. - [ ] 3d-viewing-pinhole-camera: Zig build system - [ ] 3d-viewing-pinhole-camera: Zig port - [ ] bezier-curve-rendering-utah-teapot: Zig build system - [ ] bezier-curve-rendering-utah-teapot: Zig port - [ ] build-raytracer-core: Zig build system - [ ] build-raytracer-core: Zig port - [ ] cam-nav-controls: Zig build system - [ ] cam-nav-controls: Zig port - [ ] colors: Zig build sytem - [ ] colors: Zig port - [ ] computing-pixel-coordinates-of-3d-point: Zig build system - [ ] computing-pixel-coordinates-of-3d-point: Zig port - [ ] Rigital-images: Zig build system - [ ] digital-images: Zig port - [ ] geometry: Zig build system - [ ] geometry: Zig port - [ ] global-illumination-path-tracing: Zig build system - [ ] global-illumination-path-tracing: Zig port - [ ] interpolation: Zig build system - [ ] interpolation: Zig port - [ ] introduction-acceleration-structure: Zig build system - [ ] introduction-acceleration-structure: Zig port - [ ] introduction-polygon-mesh: Zig build system - [ ] introduction-polygon-mesh: Zig port - [ ] introduction-rendering: Zig build system - [ ] introduction-rendering: Zig port - [ ] introduction-to-lighting: Zig build system - [ ] introduction-to-lighting: Zig port - [x] #2 - [x] #3 - [ ] introduction-to-shading: Zig build system - [ ] introduction-to-shading: Zig port - [ ] introduction-to-texturing: Zig build system - [ ] introduction-to-texturing: Zig port - [ ] matrix-inverse: Zig build sytem - [ ] matrix-inverse: Zig port - [ ] minimal-ray-tracer-rendering-simple-shapes: Zig build system - [ ] minimal-ray-tracer-rendering-simple-shapes: Zig port - [ ] monte-carlo-methods-in-practice: Zig build system - [ ] monte-carlo-methods-in-practice: Zig port - [ ] obj-file-format: Zig build system - [ ] obj-file-format: Zig port - [ ] perlin-noise-part-2: Zig build system - [ ] perlin-noise-part-2: Zig port - [ ] perspective-and-orthographic-projection-matrix: Zig build system - [ ] perspective-and-orthographic-projection-matrix: Zig port - [ ] phong-shader-BRDF: Zig build system - [ ] phong-shader-BRDF: Zig port - [ ] polygon-mesh: Zig build system - [ ] polygon-mesh: Zig port - [ ] procedural-patterns-noise-part-1: Zig build system - [ ] procedural-patterns-noise-part-1: Zig port - [ ] rasterization-practical-implementation: Zig build system - [ ] rasterization-practical-implementation: Zig port - [ ] ray-tracing-generating-camera-rays: Zig build system - [ ] ray-tracing-generating-camera-rays: Zig port - [ ] ray-tracing-overview: Zig build system - [ ] ray-tracing-overview: Zig port - [ ] ray-tracing-rendering-a-triangle: Zig build system - [ ] ray-tracing-rendering-a-triangle: Zig port - [ ] simple-image-manipulations: Zig build system - [ ] simple-image-manipulations: Zig port - [ ] simulating-sky: Zig build system - [ ] simulating-sky: Zig port - [ ] transforming-objects-using-matrices: Zig build system - [ ] transforming-objects-using-matrices: Zig port - [ ] volume-rendering-for-developers: Zig build system - [ ] volume-rendering-for-developers: Zig port - [ ] windowing: Zig build system - [ ] windowing: Zig port
Tracking issue for the status of the port for every code project in this repository.