Is your feature request related to a problem? Please describe.
The lack of tutorials for how to use FastJ greatly hinder a newcomer's ability to effectively use the game engine.
What should the solution be like?
Add tutorials to FastJ depicting how just about anything in FastJ works -- from an empty window, to rendering game objects, to adding game object behaviors, to scene management, etc.
Anyone is free to create tutorials!
@lucasstarsz will be proofreading and content-checking tutorials as needed.
You may also request that I notify you if your tutorial needs to be updated for whatever reason -- you can opt out of this at any time.
Tutorials to complete
- Using SimpleManager
- Using Drawables
- Using FastJEngine
- Using SceneManager
- Miscellaneous
Progress on this issue will be tracked in the examples branch. Feel free to suggest tutorials not yet mentioned!
Is your feature request related to a problem? Please describe.
The lack of tutorials for how to use FastJ greatly hinder a newcomer's ability to effectively use the game engine.
What should the solution be like?
Add tutorials to FastJ depicting how just about anything in FastJ works -- from an empty window, to rendering game objects, to adding game object behaviors, to scene management, etc.
Anyone is free to create tutorials!
@lucasstarsz will be proofreading and content-checking tutorials as needed.
You may also request that I notify you if your tutorial needs to be updated for whatever reason -- you can opt out of this at any time.
Tutorials to complete
.psdfformatFastJEngine#log/warning/errorFastJEngine#configureFastJEngine#setTargetFPSFastJEngine#setTargetUPSScenes in aSceneManagerProgress on this issue will be tracked in the
examplesbranch. Feel free to suggest tutorials not yet mentioned!