Hi Roni,
I'm trying to use Woden on Pharo 11 and there is an interface change : the class FloatArray is now named Float32Array (pharo-project/pharo#11446).
I have fixed 5 methods (I'm loading WodenCoreExamples), and this works fine ! This is only 5 methods and not complicated work but the problem is Float32Array does not exist on Pharo 10...
What is your strategy regarding this fix ?
I need to discuss with you before to make a good patch and sending a Pull Request.
Concerned packages :
- form-scene-graph
- abstract-gpu
- woden-core-modeling
Thanks !
Hi Roni,
I'm trying to use Woden on Pharo 11 and there is an interface change : the class
FloatArrayis now namedFloat32Array(pharo-project/pharo#11446).I have fixed 5 methods (I'm loading
WodenCoreExamples), and this works fine ! This is only 5 methods and not complicated work but the problem isFloat32Arraydoes not exist on Pharo 10...What is your strategy regarding this fix ?
I need to discuss with you before to make a good patch and sending a Pull Request.
Concerned packages :
Thanks !