diff --git a/patches/ips/load_plms_early.ips b/patches/ips/load_plms_early.ips index ce09051e4..45e9ffe37 100644 Binary files a/patches/ips/load_plms_early.ips and b/patches/ips/load_plms_early.ips differ diff --git a/patches/src/load_plms_early.asm b/patches/src/load_plms_early.asm index 5897e0c03..d014580bd 100644 --- a/patches/src/load_plms_early.asm +++ b/patches/src/load_plms_early.asm @@ -174,6 +174,8 @@ is_delayed_plm: BEQ .done CMP #$D6D6 ; Acid Statue Room chozo (overwrites FX) BEQ .done + CMP #$D6FC ; Bowling (close stairs) + BEQ .done ; Beam door PLMS are delayed, because their graphics could be overwritten if CRE is reloaded, ; or if neighboring rooms have different beam doors.