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app.py
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56 lines (45 loc) · 1.55 KB
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import asyncio
import json
import logging
from collections import defaultdict
from fastapi import FastAPI, WebSocket, WebSocketDisconnect
'''
uvicorn app:app --host 0.0.0.0 --port 8000
'''
app = FastAPI()
logging.basicConfig(level=logging.INFO)
log = logging.getLogger(__name__)
rooms: dict[str, list[WebSocket]] = defaultdict(list)
# -------------------------
# NEW HOME ROUTE
# -------------------------
@app.get("/")
async def root():
return {"message": "Hello World — WebSocket Pong Server is running!"}
@app.websocket("/ws/{room_id}")
async def websocket_endpoint(websocket: WebSocket, room_id: str):
"""
Handles a new client connection for a specific room.
"""
await websocket.accept()
rooms[room_id].append(websocket)
log.info(f"A player joined room '{room_id}'. Total: {len(rooms[room_id])}")
try:
while True:
data_bytes = await websocket.receive_bytes()
broadcast_tasks = []
for client in rooms[room_id]:
if client != websocket:
broadcast_tasks.append(client.send_bytes(data_bytes))
if broadcast_tasks:
await asyncio.gather(*broadcast_tasks)
except WebSocketDisconnect:
log.info(f"A player disconnected from room '{room_id}'.")
finally:
rooms[room_id].remove(websocket)
if not rooms[room_id]:
log.info(f"Room '{room_id}' is now empty and closed.")
del rooms[room_id]
if __name__ == "__main__":
import uvicorn
uvicorn.run(app, host="0.0.0.0", port=8000, http="h11")