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Copy pathlanguage.xml
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266 lines (245 loc) · 20.3 KB
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<root>
<interface>
<username value="Username:" Description="Text for the username label in the client" />
<password value="Password:" Description="Text for the password label in the client" />
<emailAdress value="Email Address:" Description="Text for the email adress label in the client />
<quitBackGame value="Back to Game" Description="Resume game button text" />
<quitBackMainmenu value="Back to Mainmenu" Description="Logout to main menu button text" />
<quitLeaveGame value="Quit Game" Description="Quit game button text" />
<quitConfirmTitle value="Quit Game" Description="Quit confirmation title" />
<quitConfirmText value="Do you want to leave immediately or wait for 10 seconds?" Description="Quit confirmation text" />
<quitLogoutText value="After logout you must wait for 30 seconds to login again" Description="Logout text" />
<tradeTrading value="Trading" Description="Title of the trade window" />
<tradeNotEnoughSpace value="You do not have enough space for this transaction!" Description="Message shown to the user if he has not enough space for the trade" />
<tradeNotEnoughMoney value="You do not have enough money for this transaction!" Description="Message shown to the user if he has not enough money for the trade" />
<serversRetrieve value="Retrieving list..." Description="user notification that the client retrieves the serverlist" />
<serversConnect value="Connect" Description="Dialog title server selection" />
<serversAvailable value="Available servers:" Description="Available servers label text" />
<itemWeapon value="Weapon" Description="Itemtype Weapon" />
<itemArmour value="Armour" Description="Itemtype Armour" />
<itemRing value="Ring" Description="Itemtype Ring" />
<itemAmulet value="Amulet" Description="Itemtype Amulet" />
<itemPotion value="Potion" Description="Itemtype Potion" />
<itemIngedient value="Ingredient" Description="Itemtype Ingredient" />
<itemImage value="Miscellaneous" Description="Itemtype Miscellaneous" />
<itemMiscellaneous value="Miscellaneous" Description="Itemtype Miscellaneous" />
<itemOneHanded value="One handed" Description="Itemtype Weapon One handed" />
<itemTwoHanded value="Two handed" Description="Itemtype Weapon Two handed" />
<itemRanged value="Ranged" Description="Itemtype Weapon Ranged" />
<questTitle value="Quests" Description="Title of quest window" />
<questCompleted value="Show completed" Description="Button text for completed quest list" />
<questAccept value="Accept" Description="Text for quest accept button" />
<questcancel value="Cancel" Description="Text for quest cancel button" />
<questNone value="No quests available" Description="Text for no quest available" />
<questCompleted value="Completed!" Description="Text for quest completed" />
<chatZone value="Zone" Description="Button text for zone chat channel" />
<chatGuild value="Guild" Description="Button text for guild chat channel" />
<chatGroup value="Group" Description="Button text for group chat channel" />
<chatParty value="Party" Description="Button text for party chat channel" />
<chatSystem value="System" Description="Button text for system chat channel" />
<chatPersonal value="PM" Description="Button text for personal chat channel" />S
</interface>
<error>
<error value="Error" Description="Text used to signalize an error to the user" />
<invalidUsername value="Invalid username!" Description="Informs the user, that the username is invalid" />
<invalidPassword value="Invalid password!" Description="Informs the user, that the password is invalid" />
<invalidHost value="Current File Progress:" Description="Informs the user, that the requested host adress is invalid" />
<noResponse value="No response from server" Description="Informs the user, that he did not get a response from the server" />
<tooManyPlayers value="Too many players already connected" Description="Informs the user, that too many players are connected currently" />
<lostConnection value="Lost connection to server!" Description="Informs the user, that he lost the connection" />
<invalidCharacterName value="Invalid character name - it may already be taken" Description="Message shown to the user when the desired character name is not available" />
<errorPlayerNotFound value="Player not found:" Description="message if player was not found in zone" />
</error>
<status>
<connectingToServer value="Status: Connecting to server..." Description="Informs the user that the client current attempts to connect to the server" />
<statusConnected value="Status: Connected" Description="Informs the user, that he has successfully connected to the server" />
<statusWaiting value="Status: Waiting for reply from server..." Description="Informs the user, that he is waiting for reply from the server" />
<statusDownloading value="Status: Downloading characters from server..." Description="Informs the user that the client is currently downloading the character information" />
<statusUnknown value="Unknown" Description="Presented to the user if something is not known" />
<statusAlreadyConnected value="You are already in the game!" Description="Presented to the user if he is already connected to the server" />
<statusAccountAlreadyConnected value="This account is already connected!" Description="Presented to the user if the account is already connected to the server" />
<statusPlayersInGame value="Other players in game:" Description="message for players in game" />
<statusPlayerInZone value="Other players in zone:" Description="Message for players in zone" />
<statusBanned value="You have been banned!" Description="Text shown when logging in with a banned account" />
<statusAccountInexistant value="Account does not exist" Description="Text shown when logging in with an inexistant account" />
<statusInvalidCreateEmail value="Invalid email address" Description="Text shown when logging in with inexistant mail" />
<statusInvalidCreateUsername value="Username already exists or contains invalid characters" Description="Text shown when trying to create an account with an invalid username" />
<statusSuccess value="Success" Description="Text shown when the account creation was a success" />
<statusAccountCreated value="New account created" Description="Text shown when the account creation succeeded" />
</status>
<option>
<optionGraphics value="Graphics Options" Description="Button Text for the graphics options" />
<optionResolution value="Select resolution:" Description="text for the resolution selection label" />
<optionColorDepth value="Colour depth:" Description="Text for the color depth label" />
<optionColorDepthSelect value="Select colour depth..." Description="Default value for the color depth drop down" />
<optionBestAvailable value="Best available" Description="Text for the best available color depth label" />
<optionOtherOptions value="Other Options" Description="Button Text for other options" />
<optionSoundVolume value="Sound volume" Description="Text for the sound volume label" />
<optionControl value="Control Options" Description="Button text control options" />
<optionMoveForward value="Move forward:" Description="Label text move forward" />
<optionMoveBackward value="Move backward:" Description="Label text move backward" />
<optionStepLeft value="Step left:" Description="Label text step left" />
<optionStepRight value="Step right:" Description="Label text step right" />
<optionTurnLeft value="Turn left:" Description="Label text turn left" />
<optionturnRight value="Turn right:" Description="Label text turn right" />
<optionFlyUp value="Fly/swim up:" Description="Label text for fly/swim up" />
<optionFlyDown value="Fly/swim down:" Description="Label text for fly/swim down" />
<optionRun value="Run:" Description="Label text for run" />
<optionJump value="Jump:" Description="Label text for jump" />
<optionChangeCamera value="Change view mode:" Description="Label text for change camera mode" />
<optionResetCamera value="Reset Camera Position:" Description="Label text for the camera position reset" />
<optionZoomIn value="Zoom in:" Description="Label text for zooming in" />
<optionZoomOut value="Zoom out:" Description="Label text for zooming out" />
<optionPressKeyMouse value="[Press key or mouse button]" Description="Text that informs the user that he needs to press any key/button" />
<optionInvertMouse1st value="Invert mouse (1st person)" Description="Invert Mouse 1st person text" />
<optionInvertMouse3rd value="Invert mouse (3rd person)" Description="Invert Mouse 3rd person text" />
<optionAttackTarget value="Attack target:" Description="attack target text" />
<optionAlwaysRun value="Always run toggle:" Description="Always run options text" />
<optionAutoMove value="Auto Move:" Description="Auto Move options text" />
<optionCycleTarget value="Cycle target:" Description="Cycle target options text" />
<optionFoliageSway value="Enable grass and tree sway" Description="Foliage sway options text" />
<optionMoveTo value="Move to:" Description="Move to label text" />
<optionTalkTo value="Interact:" Description="Talk to label text" />
<optionSelect value="Select:" Description="Target select label text" />
<optionAnisotropy value="Anisotropy:" Description="Anisotropy label text" />
<optionAnisotropyDisabled value="Disabled" Description="Dropdown text for anisotropy disable" />
</option>
<dialog>
<dialogMoney value="Money:" Description="Dialog Money Label" />
<dialogCost value="Cost:" Description="Dialog Cost Label" />
<dialogQuestLogUpdated value="Quest log updated" Description="Text for quest log update" />
<dialogReputation value="Reputation:" Description="Reputation label text" />
<dialogLevel value="Level:" Description="Level label text" />
<dialogExperience value="Experience:" Description="experience label text" />
<dialogToUse value="to use" Description="To use message" />
<dialogType value="Type:" Description="Type label text" />
<dialogValue value="Value:" Description="Value Label Text" />
<dialogMass value="Mass:" Description="Mass Label Text" />
<dialogDamageType value="Damage Type:" Description="Damage type label text" />
<dialogWeaponType value="Weapon Type:" Description="Weapon type label text" />
<dialogArmourLevel value="Armour Level:" Description="Armour level label text" />
<dialogRaceOnly value="race only" Description="Description text for race only" />
<dialogClassOnly value="class only" Description="Description text for class only" />
<dialogNoDescription value="No description" Description="Description text for no description" />
<dialogMemorisedAbilities value="Memorised Abilities" Description="Page title in spellbook for the memorise page" />
<dialogPage value="Page:" Description="Page number in the spellbook" />
<dialogQuitProgress value="Quit Progress" Description="Value of the quit progress bar" />
<dialogMap value="Map" Description="Dialog text for the map" />
<dialogChooseAmount value="Choose Amount" Description="Dialog title for amount choose window" />
<dialogChooseAmountPickup value="Choose amount to pick up:" Description="Choose amount label text" />
<dialogUp value="Up" Description="Button text for up" />
<dialogDown value="Down" Description="Button text for down" />
<dialogCharacter value="Character" Description="dialog text for character button" />
<dialogAttributes value="ATTRIBUTES" Description="dialog text for attributes" />
<dialogInventory value="Inventory" Description="dialog text for inventory" />
<dialogDrop value="Drop" Description="Dialog text for drop button" />
<dialogUse value="Use" Description="dialog text for use button" />
<dialogIncreaseCost value="Increase cost" Description="dialog text to increase costs" />
<dialogDecreaseCost value="Decrease cost" Description="dialog text to decrease costs" />
<dialogIgnorePlayer value="Ignoring player:" Description="Dialog text for ignoring players" />
<dialogUnIgnorePlayer value="Un-ignoring player:" Description="Dialog text for unignoring players" />
<dialogFaction value="Faction:" Description="faction label text" />
<dialogInteract value="Interact" Description="Interact dialog title" />
<dialogHelp value="Help" Description="Help button text" />
<askYes value="Yes" Description="Text for positive confirmations" />
<askNo value="No" Description="Text for negative confirmations" />
</dialog>
<output>
<outputExperienceReceived value="experience points received!" Description="Experience received text" />
<outputYouKilled value="You killed:" Description="You killed combat output" />
<outputPickedItem value="Picked up item:" Description="You picked up item output" />
<outputPlayerLeftZone value="Player left zone:" Description="Player left zone output" />
<outputPlayerEnteredZone value="Player entered zone:" Description="Player entered zone output" />
<outputEnteredZone value="Entered zone:" Description="We entered zone output" />
<outputPartyJoin value="has joined your party" Description="Other has joined party message" />
<outputPartyJoined value="You have successfully joined the party" Description="We have joined party message" />
<outputPartyDenied value="Could not accept invitation - party is now full" Description="Invitation not accepted message" />
<outputPartyInvitated value="You have been invited to join a party by" Description="other invite us message" />
<outputPartyInviteInstruction value="Send /accept if you wish to join this party" Description="party accept request" />
<outputPartyNoInvitation value="Could not send invitation - party is already full" Description="invitation can not be sent message" />
<outputTradeInivited value="You have been invited to trade with" Description="You have been invited to trade mssage" />
<outputTradeAccept value="Send /trade to accept." Description="Trade accept instruction message" />
<outputPlayerOffline value="is offline" Description="x is offline message" />
<outputSeason value="Season:" Description="Season text" />
<outputAbilityRecharging value="Ability not yet recharged!" Description="Ability not recharged yet message" />
<outputYouHitMessage value="You hit" Description="You hit message" />
<outputFor value="for" Description="For message" />
<outputDamage value="damage!" Description="damage message" />
<outputHitsYouMessage value="hits you for" Description="hits you message" />
<outputAttackMiss value="attacks you and misses!" Description="attack and miss message" />
<outputYouAttack value="You attack" Description="You attack message" />
<outputMiss value="and miss!" Description="Miss message" />
<outputFullInventory value="No space in your inventory for this item!" Description="No space in inventory message" />
<outputDamage value="Damage:" Description="damage message" />
<outputIndestructible value="INDESTRUCTIBLE" Description="Indestructible" />
<outputEffectsLast value="Effects last" Description="Effects last message" />
<outputSeconds value="seconds" Description="time seconds output message" />
<outputCritDamage value="Critical damage!" Description="output message for critical damage" />
<outputWeaponDamaged value="Your weapon is too badly damaged..." Description="Message when weapon is too badly damaged" />
<msgCanStack value="Item can be stacked" Description="Item can be stacked message" />
<msgCanNotStack value="Item cannot be stacked" Description="Item can not be stacked message" />
<msgEscapeQuit value="Press escape again to quit game" Description="Message shown to player after first escape press" />
<partyParty value="Party" Description="Message shown to the player" />
<partyLeave value="Leave party" Description="Message shown to the player" />
<abilityMemorise value="Memorise Ability" Description="Label text for ability memorisation" />
<abilityMemorising value="Memorising Ability..." Description="Text indication that we are memorizing the abilities" />
<abilityMaxMemorising value="Maximum of 10 abilities already memorised!" Description="maximum amount of abilities memorised already" />
<abilityAlreadyMemorised value="You have already memorised this ability!" Description="message that ability is already memorised" />
<abilityHaveMemorised value="You have memorised this ability. You must" Description="Message presented to the user when he has memorised an ability" />
<abilityMoveToAB value="move it to the action bar to use it." Description="Message presented to the user to use memorized abilities" />
<abilityAbilities value="Abilities" Description="text shown for ability list" />
<abilityUnmemorise value="Unmemorise Ability" Description="Title of messagebox for unmemorise" />
<abilityUnmemoriseOK value="Really unmemorise this ability?" Description="Unmemorise verification question" />
<warning value="Warning" Description="Warning text" />
<decline value="Decline" Description="Decline text" />
</output>
<creation>
<creationPoints value="Points:" Description="Text for the points label in the character creation screen" />
<creationCharacter value="Character" Description="Character charcreation screen text" />
<creationAttributes value="Attributes" Description="Attributes charcreation screen text" />
<creationRace value="Race" Description="race charcreation screen text" />
<creationGender value="Gender" Description="Gender charcreation screen text" />
<creationClass value="Class" Description="class charcreation screen text" />
<creationHair value="Hair" Description="Hair charcreation screen text" />
<creationFace value="Face" Description="Face charcreation screen text" />
<creationBeard value="Beard" Description="Beard charcreation screen text" />
<creationClothes value="Clothes" Description="Clothes charcreation screen text" />
<creationCharName value="Character Name:" Description="Char name charcreation screen text" />
<creationWarningPoints value="You have unused attribute points - continue?" Description="Warning text for unused attribute points in character creation" />
<creationMaxCharsCreated value="Maximum number of characters already created!" Description="Message shown to the user when he tries to create more chars than allowed" />
<creationCharDeleteConfirm value="Really delete this character?" Description="Confirmation to delete a specific character" />
<creationNewCharacter value="New Character" Description="New character button text" />
</creation>
<commands>
<commandKick value="KICK" Description="Kick Slash Command" />
<commandUnignore value="UNIGNORE" Description="Unignore Slash Command" />
<commandIgnore value="IGNORE" Description="Ignore Slash Command" />
<commandNetdump value="NETDUMP" Description="Netdump Slash Command" />
<commandPet value="PET" Description="Pet Slash Command" />
<commandLeave value="LEAVE" Description="Leave Slash Command" />
<commandAccept value="ACCEPT" Description="Accept Slash Command" />
<commandInvite value="INVITE" Description="Invite Slash Command" />
<commandXP value="XP" Description="XP Slash Command" />
<commandGold value="GOLD" Description="Gold Slash Command" />
<commandSetAttribute value="SETATTRIBUTE" Description="SetAttribute Slash Command" />
<commandSetAttributeMax value="SETATTRIBUTEMAX" Description="SetAttributeMax Slash Command" />
<commandScript value="SCRIPT" Description="Script Slash Command" />
<commandMe value="ME" Description="Me Slash Command" />
<commandYell value="YELL" Description="Yell Slash Command" />
<commandGM value="GM" Description="GM Slash Command" />
<commandGroupChat value="G" Description="Group Chat Slash Command" />
<commandPartyChat value="P" Description="Party Chat Slash Command" />
<commandPM value="PM" Description="PM Slash Command" />
<commandTrade value="TRADE" Description="Trade Slash command" />
<commandAllPlayers value="ALLPLAYERS" Description="All Players Slash Command" />
<commandPlayers value="PLAYERS" Description="Players Slash Command" />
<commandWarp value="WARP" Description="Warp Slash Slash command" />
<commandWarpOther value="WARPOTHER" Description="Warp Other Slash Command" />
<commandAbility value="ABILITY" Description="Ability Slash command" />
<commandGive value="GIVE" Description="Give Slash command" />
<commandWeather value="WEATHER" Description="Weather Slash command" />
<commandTime value="TIME" Description="Time Slash command" />
<commandDate value="DATE" Description="Date Slash command" />
<commandSeason value="SEASON" Description="Season Slash command" />
</commands>
</root>