@@ -131,6 +131,8 @@ slot or on the [features page](features.html).
131131
132132[ Screenshot of the steps above] ( basic_setup.jpg )
133133
134+ ### Additional variables
135+
134136For certain features (marked with ** [ + string] ** on the [ features page] ( features.html ) ), it's also possible to add
135137a ` DynamicValueVariable<string> ` component with the same name, to select for example which Context Menu Items should
136138be shown or hidden. The string is a comma separated list. If items are from the base game, use the locale keys to
@@ -152,13 +154,19 @@ For certain features (marked with **[+ VoiceMode>]** on the [features page](feat
152154a ` DynamicValueVariable<VoiceMode> ` component with the same name, to set a value.
153155Unless otherwise noted, the smallest value is used, if more than one exists.
154156
157+ ### Control objects
158+
155159If you create a grabbable control object, we recommend to use the tag ` RestrainiteRemote ` on the object root. This helps with the restrictions
156- ` Deny Grabbing By Slot Tags ` and similar.
160+ ` Deny Grabbing By Slot Tags ` and similar. Because of the high amount of features this mod provides, we recommend that you don't
161+ create a control object, that shows all the restrictions as separate options. They should be grouped into presets, so it
162+ is not too overwhelming for the users of your control object. For example group all interaction restrictions into one preset.
163+
164+ ### Quickly change preset in config
157165
158166The ` DynamicVariableSpace ` ` Restrainite Status ` in Userspace contains a ` DynamicValueVariable<string> ` named ` Preset ` to easily read and change
159167the current preset selected on the configuration screen.
160168
161- Restrictions are disabled, if a local world is focused .
169+ This can be added to an UI Element, that can be added to the dashboard .
162170
163171### How to use By Slot Tags restrictions
164172
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