This is something which has been on my mind for a long time. phoenix should also support writing the files it parses so it can be used as a modern modding tool.
This requires merging the feature/flexible-buffers branch first and then implementing an archive_writer. After that is done, dump functions can be implemented for each file type.
The following has been done:
This is something which has been on my mind for a long time. phoenix should also support writing the files it parses so it can be used as a modern modding tool.
This requires merging the feature/flexible-buffers branch first and then implementing an
archive_writer. After that is done,dumpfunctions can be implemented for each file type.The following has been done:
WriteArchiveVirtualObjectand descendantsAxisAlignedBoundingBoxOrientedBoundingBoxCutsceneLibraryDaedalusScriptDateFontMaterialMesh(partially done)ModelModelAnimationModelHierarchyModelMeshModelScriptMorphMeshMultiResolutionMeshSaveGameSoftSkinMeshTextureVfsWorldWayNetBspTree