The current implementation of the ggez engine does set certain limits to current versions of the used nphysics2d library. For stability purpose, a refactor to the Kiss3d engine would be great since it is made by the same developer who developed on the nphyscis2d engine. (but also open for other suggestions)
The current implementation of the ggez engine does set certain limits to current versions of the used nphysics2d library. For stability purpose, a refactor to the Kiss3d engine would be great since it is made by the same developer who developed on the nphyscis2d engine. (but also open for other suggestions)